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By default RPG Maker gives you five equipment slots. You can change these five slots and add more, but every actor will have these slots even if they cannot use them. What's more you can only lock equipment types at the start and never alter them after. This plugin solves all of these issues.

With this plugin you can dynamically add slots to actors on the fly. Create multiple slots of the same equipment type. You can even lock specific slots through events creating the ability to create quest-style cursed items.

Features:

  • Plugin commands to control equip slots
  • Add multiple equip slots to characters regardless of type
  • Add multiple equip types to weapons / armors
  • Add equip requirements to weapons / armors
  • Dynamically add or remove slots during playthrough
  • Dynamically lock / unlock slots during playthrough

Documentation

Documentation can be found in the plugin code or on the plugin manager plugin page.

Notes

This plugin does not work with other Equipment Core plugins. At least I assume so.

Thank You / Credits

To Hime for their plugins which helped me create this plugin.

License

You are free to use this in both non-commercial and commercial games. If you use this in a commercial game, please send me a copy so I can play. ❤

Changelog

Latest release: 1.1.0 - May 27th 2022

Click here to view entire changelog

[1.1.0] - May 27th 2022

New Features

  • Added ability to control what items can be equipped through Equip Requirement note-tags.

[1.0.0] - May 26th 2022

Initial Release

  • Added plugin command support
  • Added support for Hime equip slot note-tag
  • Added support for Vz equip slot note-tag
  • Added ability to dynamically lock / seal specific slots
StatusReleased
CategoryTool
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorNiji
GenreRole Playing
Tagsmz, plugin, RPG Maker, RPG Maker MZ, rpg-maker-plugin, tool

Download

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Click download now to get access to the following files:

NIJI_EquipSlotCore.js 33 kB

Development log

Comments

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(1 edit)

Hello! I am using your plugin, my actor has main hand and off hand equipped.

I want to make a two handed sword, its effect is after equip, disarm off hand and seal off hand.

Now I can do seal off hand, but I can't remove the off-hand equipment.

I don't know what to write in the note, am I missing something, thank you for replying!

(1 edit)

Having trouble figuring out how to limit weapons and armor to certain classes by type, keep getting a JSON error. Basically want that to work like normal, currently everyone can equip any type of weapon or armor


EDIT: Figured out how to limit equips to a single class, but I can't get it to allow an item to be equipped by more than one class. Example: I want to make robes equppiable by Priest and Witch classes.  note tag <equip-requires: classid GTE 10> doesn't allow classes greater than id 10 to equip

Can this plugin restrict duel wielding weapons to be the same ID only?

I'm not sure because I've never tried that specifically, but you could make it limited to that specific type.